Articles
Tutorials and worked examples for using tack. with real frameworks and engines.
Hands-on guides for turning tack. shape data into running code. Each tutorial is a self-contained walkthrough — load an image into tack., trace a few shapes, export the JSON, and wire it up in your stack of choice.
Image hotspots in Godot 4 with tack.
Build a clickable pixel-art train scene in Godot 4. Load polygon regions and placement points from tack. JSON, build Area2D hotspots at runtime, wire up signals, play sounds, swap sprites, and spawn polygon smoke with Tween.
Interactive image hotspots in p5.js with tack.
Build a clickable pixel-art train sketch in p5.js. Load polygon regions and placement points from tack. JSON, detect clicks with point-in-polygon, play sounds, swap sprites, and spawn particle smoke.